After 9 Years, We're Back (Skate 4): DanTDM's comeback session
A high-energy return to skateboarding games for older kids who already know and trust the channel.

This is squarely older-kid territory: entertainer and independent play-style scores both hit 95 at ages 10 to 11, and an energising effect means it's one to save for daytime rather than the wind-down slot. DanTDM's commentary stays on the gentler side for a gaming channel (annoyance score 3), but a yellow-to-green score of just 40 means this won't calm anyone down.
At a glance
Will it actually calm them down?
Scores measure how reliably this video moves a child toward a settled, regulated state. In the Piko app, kids tell us their weather and we do the matching automatically.
Which kids will love it?
Why it works
This one is built for confident, older viewers rather than the preschool end of the library. Play-style scores climb steadily with age: entertainer and independent both reach 95 out of 100 by age 10 to 11, while under-5 numbers sit in the 20s and 30s. That climb matches our own age recommendation, this is content for children who already game and already know DanTDM.
It's frank Let's Play footage: gameplay with commentary, an average shot length of 4.2 seconds and a pacing score of 65, brisk without being chaotic. The energy effect is energising rather than calming, and yellow-to-green sits at just 40, so it's not a video to reach for when you need to bring things down.
The presenter score of 3 out of 10 is respectable for the genre. DanTDM keeps things enthusiastic without tipping into the shoutier end of gaming content, though there are the usual like-and-subscribe reminders. Sudden gaming sounds and fast cuts are both flagged, worth knowing if your child is sensitive to either.
When to reach for it
- Daytime downtime, not wind-down An energising effect and a yellow-to-green score of just 40 mean this suits active hours better than bedtime.
- For an existing DanTDM fan Verdict data flags this as best for children who already enjoy DanTDM and gaming content, rather than as an introduction.
- Independent viewing for 10 to 11s Independent and entertainer scores both peak at 95 for this age band.
Sensory & SEN notes
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Questions parents ask
Is this suitable for younger children?
Probably not the best starting point. Play-style scores for under-5s sit in the 20s and 30s across the board, well below the 90-plus scores at ages 10 to 11, and our verdict data specifically flags very young children as likely to find the pace too fast.
Will it wind my child up or calm them down?
Wind up, on balance. The energy effect is rated energising, and yellow-to-green regulation scores just 40 out of 100, so it reads as daytime viewing rather than a bedtime pick, best saved for a window when a bit more energy in the room isn't a problem.
What's the presenter like?
Enthusiastic but measured for the genre, with a presenter annoyance score of 3 out of 10. There are like and subscribe reminders threaded through, standard for gaming channels, but the tone stays respectful rather than shouty.
Are there any sensory triggers to know about?
Yes, two are flagged: sudden sounds and fast cuts, both common in gameplay footage. Overall sensory intensity is rated moderate, and it's noted as a good fit for sensory-seeking children rather than sensory-avoiding ones, so it's worth a quick preview if sudden noises tend to catch your child off guard.
40+ checks per video, with a final pass from the review desk · Scored 11 July 2026 · We do not host videos; playback is via YouTube's official embed.
